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  • Thumdar replied to the topic ' added to CloudFlare' in the forum.
    1.89 seconds to load the Home page! That's fast. ;)

    [File Attachment: thumdar-page-load-2014.jpg]
    12 hours 34 minutes ago
  • Thumdar thanks user 'skelatore' in the forum message ' added to CloudFlare'.
    18 hours 14 minutes ago
  • Thumdar created a new topic ' CloudFlare' in the forum.
    I just added to CloudFlare, an internet system that helps speed up page load times and also increases security. We shall see how it goes. If anyone experiences any off website issues, please let me know. Also, if you notice any website performance increase I'd love to hear about that, too.


    Thanks and fingers crossed! 'tu
    19 hours 45 minutes ago
  • racesmart replied to the topic 'Guide to setting up a neighborhood lot' in the forum.
    Both links work for me, the .PDF manual and the help link. 'shrug ... I don't know why it doesn't work for you guys?!
  • Ant1977 thanks user 'Orielle' in the forum message ' New Payment option coming for!'.
  • Last week I received an email from EA saying all who purchased digital downoad of the Sims 2 would be getting the Sims 2 Ultimate collection for free. Now they've extended the offer to anyone interested in having it. It does not matter if you have or have not purchased the Sims 2. Just follow the instructions in the link below.

    We've rolled-out a fix for the problem causing The Sims 2 Ultimate Collection code-activation issues for some players.

    You should now be able to get into your game without a problem.

    We appreciate your patience and if you're still experiencing The Sims 2 Ultimate Collection problems, join in our community discussion of this issue on Answer HQ.

    Because you’re a passionate The Sims 2 player, we’re making The Sims 2 Ultimate Collection available free of charge to download to your Origin library. To add the game, just follow these steps:
    Note, if you already have another version of The Sims 2 installed, make sure you backup your The Sims 2 saves and uninstall your version of The Sims 2, either automatically or manually, before following these directions.
    Start by downloading and installing Origin. If you already have Origin you can skip to step 3.
    Not an Origin member? Create a free Origin Account to get in the game.
    Launch Origin and log into your Origin Account.
    From the ‘Games’ tab in the Origin menu, select ‘Redeem Product Code’ and enter the code
    If you’re already an Origin member, you can also redeem your code online. Just visit the Origin code redemption page and log in to your Origin Account. Then enter I-LOVE-THE-SIMS in the ‘Product Code’ field.

    Log into Origin and download and play the game any time you want .

    Thanks for being a passionate The Sims fan, and enjoy your copy of The Sims 2 Ultimate Collection.

    This code will available for redemption until July 31st, 2014 at 10AM PDT.
  • Orielle created a new topic ' New Payment option coming for!' in the forum.
    The latestest blog post from Michael Wilson can be found here.

    As you know, unlike the “old” There, we no long process credit cards ourselves, but instead use PayPal as our payment processor. We do this because by accepting, or “vaulting”, credit cards, we need to be what’s known as “PCI Compliant“.

    Not only did this take considerable manpower, it was also expensive, as we had to pay external organizations to “verify” that we were PCI compliant.

    Given all the expense and hassle, it made much more sense for us to use a payment processor like PayPal to handle credit cards for us. Among other things, PayPal (at the time) was one of the few processors who handled subscriptions, and is the only processor which handles micropayments.

    Though most people can handle PayPal just fine (after all, they do serve millions of customers quite successfully), some people either can’t use PayPal, or, for their own reasons, don’t want to.

    Today, we’re happy to announce that we’ll soon be adding Stripe as a payment option for subscriptions and Therebucks purchases.

    (We won’t be supporting Stripe for “Real Money Purchases” of developer items. The reason for this is that Stripe doesn’t support “micropayments” – charging a much smaller fee for small purchases than they normally would. We could use Stripe for this, but their fees (which are typical for the industry) would eat up almost all of the purchase price).

    We hope you’re as excited about this as we are, and will be letting you know as we get closer to release.



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